We think that this has enabled other heroes to stand out in the current meta along with Wrecking Ball, but we are keeping an eye on him and want to make sure that players don't get fatigued by seeing too much of the little guy. These patch notes represent general changes made to the Live version of Overwatch and the balance changes listed affect Quick Play, Competitive Play, Arcade, and Custom Games. By Top 500, he is far and away the most picked Tank. As such, no immediate balance changes are planned (except. His pick rate is lower in the metal ranks, increasing as player skill rises. As the team intended, each hero has a win-rate between 45 percent and 55 percent. "Some think he's overpowered, others feel that he is in a good spot, and still, others think both… and flip flop, back and forth… His win rate is among the top 3-4 tanks at most tiers and bounces between 51-55%. "Wrecking Ball is probably the biggest tank topic in the community right now, with takes varying," Overwatch 2 game director Aaron Keller said. Plus, a summary on balance with stats on the most played/highest performing heroes. Hi everyone! Just posted another blog piece with an update on the matchmaker and some of the improvements and issues we're working through. Maximum ultimate charge retained when swapping heroes reduced from 30 to 25. Blizzard acknowledged the tank's rise in popularity and said that he's not quite problematic just yet but that the devs were keeping an eye on him to see if anything needs to be done later. Overwatch 2 Season 3 is here with a new battlepass featuring a mythic skin for Kiriko, hero balance changes with Mercy getting a fairly big nerf, and a new A. Heroes like Kiriko, Ana, Cassidy, and Sojourn are talked about pretty frequently, but Wrecking Ball is a relatively new one to these sorts of meta discussions.
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